Capn Bill, trident in grip, will look over the scenery. Where is everyone standing (or floating, or flying, or whathaveyou)
Is there any place a good old flood, tempest, or a squall could irk or wet the Gorilla, without hurting my friends?
Jimmy Olsen is holding up the Lava Dome, so any wave would hit him too. With luck, a tempestuous storm could knock Grodd off the hull and into the lava.
Which would kill him, of course ...
Unless he caught himself with telekinesis, although that would probably break up his current effort of crushing Lady Hawk.
Super-Sub use uses his Super Ventriloquism to wiper to the Cap'n, "This is Jimmy! If you want me to set this down somewhere just say where and i will most likely hear you with my Sub-Super hearing.
Super-Sub works better as a name. Most of his powers, however, are Sub-Super, so I will call them as such.
The cold and sinister voice speaks again, but this time to the Gorilla's left, "Give up Grodd! You are already within my power. There is no escape for you!"
If Vina knows she is blacking out over a lava pit and can't overcome it, she will use the last of her consciensousness to get over the ocean instead of a fiery doom.
If she can push past the blackout, she'll try to break into the capsule with Great Strength and remove the body bag with Great Speed.
Indeed, focusing on the eternal allows Vina to rush forward, tear open the capsule and grab the body bag. It has a body in it.
"RRRRAAAH!" says Grodd, sincerely if inarticulately. He swipes the air, trying to punch the Shadow.
Then his massive gorilla brows lower menacingly.
"You are effective, Shadow. But Grodd's mind is stronger!"
And he makes a massive effort to telepathically distract, dispirit and destroy the mind of a person who isn't there.
It's actually rather comical.
Sunday, April 29, 2018
The Stone Age: Where We're Going, We Don't NEED Stones
Chin-Su assumes a fighting stance. "Free them", he says to Sam. "I got your back.
"Well," Quinn says, kicking up the stick Van-Darr dropped without lowering is guard, "a spear's a spear".
He takes a step back and brandishes the pointy stick, trying to draw Van-Darr's attention. "Alright Barney Trubble, let's see what you got."
He's going to fight defensively, doing his best not to let that tonfa touch his body or his shield. If he absolutely must take a blow on the Spartan arm or leg protectors, he'll do that.
Sam thougt for a moment "Hey guys I have an idea!" he says at last "I think I have a way to save them without us changing history."
He then shouts, "Esuod erif dna ekarb seniv."
Flwissh! The vines binding the Legionnaries break. This would have dropped them into the fire, but it goes out, too.
Van-Darr chops, kicks, spins around while kicking low and feints with an elbow smash; none of it gets through Quinn's shield and rapidly shifting stance, although if the elbow smash had been meant as a serious follow-through, Quinn would have a bruise between his eyes right now.
Then Van-Darr flicks the tonfa off to one side, causing its hide covering to slip loose and form a sort of rawhide whip.
This he swings in counter-rotating arcs, trying to whip the leather thong over, or under, or around, Quinn's shield!
He gets really close. But Quinn's full-defense efforts hold him off, though it's wearing him out fast.
Tellus, the big fish-frog, falls on his massive shoulders and lies there, inert. The White Witch tries to adjust his oxygen-water helmet to restore his airflow, but throws up her long-fingered hands in exasperation.
"Machinery is not my focus!" she exclaims. "To master the mystic arts requires a lifetime of concentrated study ... who knows how to fix the machine?"
Karate Kid stands up in a complicated way, the vines falling free (and unknotted) from his limbs.
After a glance at Tellus, he says, "I don't do machinery either," and places a foot forward in a karate stance.
Van-Darr, hearing his footfall, ducks low and rolls, so that Quinn and Karate Kid are at his 10 and 2 o'clock, respectively.
Karate Kid catches Quinn's eye.
"Want to change it up?" he says. "He's expecting you to defend, and me to attack."
"Tellus is turning blue!" the White Witch cries. "I think that's bad for his species!"
"Well," Quinn says, kicking up the stick Van-Darr dropped without lowering is guard, "a spear's a spear".
He takes a step back and brandishes the pointy stick, trying to draw Van-Darr's attention. "Alright Barney Trubble, let's see what you got."
He's going to fight defensively, doing his best not to let that tonfa touch his body or his shield. If he absolutely must take a blow on the Spartan arm or leg protectors, he'll do that.
Sam thougt for a moment "Hey guys I have an idea!" he says at last "I think I have a way to save them without us changing history."
He then shouts, "Esuod erif dna ekarb seniv."
Flwissh! The vines binding the Legionnaries break. This would have dropped them into the fire, but it goes out, too.
Van-Darr chops, kicks, spins around while kicking low and feints with an elbow smash; none of it gets through Quinn's shield and rapidly shifting stance, although if the elbow smash had been meant as a serious follow-through, Quinn would have a bruise between his eyes right now.
Then Van-Darr flicks the tonfa off to one side, causing its hide covering to slip loose and form a sort of rawhide whip.
This he swings in counter-rotating arcs, trying to whip the leather thong over, or under, or around, Quinn's shield!
He gets really close. But Quinn's full-defense efforts hold him off, though it's wearing him out fast.
Tellus, the big fish-frog, falls on his massive shoulders and lies there, inert. The White Witch tries to adjust his oxygen-water helmet to restore his airflow, but throws up her long-fingered hands in exasperation.
"Machinery is not my focus!" she exclaims. "To master the mystic arts requires a lifetime of concentrated study ... who knows how to fix the machine?"
Karate Kid stands up in a complicated way, the vines falling free (and unknotted) from his limbs.
After a glance at Tellus, he says, "I don't do machinery either," and places a foot forward in a karate stance.
Van-Darr, hearing his footfall, ducks low and rolls, so that Quinn and Karate Kid are at his 10 and 2 o'clock, respectively.
Karate Kid catches Quinn's eye.
"Want to change it up?" he says. "He's expecting you to defend, and me to attack."
"Tellus is turning blue!" the White Witch cries. "I think that's bad for his species!"
Friday, April 27, 2018
The Stone Age: Duel with the Neanderthal Boss!
"As much as it pains me to say", Chin-Su mutters in an aside to his comrades, "We really can't participate in this fight. Who knows what effect on the progression of the human race we might have by tipping the scales of even ONE tribal battle? We need to save the others, and get out of dodge."
"Yeah," Quinn mutters back, "but how do we know our interference isn't already part of what actually happened? In that case if we *don't* interfere, THEN we'll be changing history."
Louder, he says, "hey future people, solve a dilemma for us here. If we lay this Van-Darr guy out and save you, are we changing history or preserving history?" While speaking, he raises his shield in case Van-Darr strikes. He's going to back up, in a kind of a big circle pattern, hoping to get Van-Darr between himself and his (not bound) friends.
Sure, he's Van-Darr is probably just a cave man with two sticks. But you never can be sure these days.
"Well then, lets beat these guys up." Sam says cracking his fist. "Esuod Erif."
HISSSS! The fire goes out.
This does not divert Van-Darr's focus for even a moment, however. He advances toward Quinn, swinging a stick overhead. When Quinn blocks, Van-Darr stabs with the other stick. Quinn twists aside, so the stick just pokes him in the ribs. But Van-Darr's very quick, and seems to have well-developed fighting skills.
And, as it happens, he has snatched the tonfa from Quinn's belt, dropping his swinging stick to do so. A double feint? Wow!
"Your stick is clad in skin," says Van-Darr. "It must be better than a usual stick. Let me see what I can do with it ... to you."
"No!" says the White Witch. "Our decision to come to the past was the result of the same free will you historical people possess. All that happens is part of the past of the far future, so it has already happened. It is not POSSIBLE to change the past through time travel!"
"If untied," says Karate Kid, "I can make short work of these folk, who fight with hands, feet and sticks. Those, I can use very well."
Wednesday, April 25, 2018
Nevada: Super, Yes ... but Super BAD!
Just to make sure Kasumi is clear about the situation, can you clarify how many people are in the plane?
If Kasume both ran towards the Green Lantern personally with her winged sandals and tried to lasso the plane, is there a chance (based on rough judgment of distance from where she stands. Realize it might not be accurate) of doing both?
If not, has she thrown her tiara at the spiky guy yet? If not, any chance of throwing it at Green Lantern just hard enough to throw him higher in the air? (In hopes of doing both?)
There's one pilot in the plane.
It certainly is possible to catch Green Lantern and lasso the plane, both. The distances are within her ability.
It means ignoring the spiky-haired guy for a moment, though.
Kasumi attempts to lasso the plane...while running at Green Lantern in an attempt to catch him or at least grab him and slow him down as he goes by.
Indeed, Kasumi lassos the plane, catching Green Lantern on the way down. She lowers the plane to earth at the end of her lasso, then can land with Green Lantern, or remain airborne.
Crashing thunders jostle her serenity, however, as Army tanks and artillery continue to try to take down the flailing Zipperneck. His heat vision lances out, shattering a column of trucks and causing the ammo dump to explode.
That's not good!
Kasumi wants to help Green Lantern, but there may be folks in need. She will lay him down beside the plane...in the hopes that the pilot will see to him, and takes off to see if she can save anyone from the explosion (ie use her lasso to pull any living folks away from the burning and collapsing.
On second thought...she will only spend time saving bystanders if they are in a situation where they will be killed if she does not.
Otherwise, she had better go after that baddy, or he will do more damage.
While lassoning someone to safety (if there is anyone), she looks over the situation. What is the opposition up to?
Zipperneck has driven back the soldiers, and is now swivelling his head wildly around, looking for more threats. Since he can fly, his whole body is being thrown around like a rag doll every time he turns his head.
"Come on! I'll take you both together!" he raves. "One, two, all a you! It don't matter! I got the power!"
The livid scar on his neck is an eerie brilliant yellow-green, and green bruises are visible through his torn shirt.
He catches sight of Kasumi. She sees his eyes turn black and lock on.
If Kasume both ran towards the Green Lantern personally with her winged sandals and tried to lasso the plane, is there a chance (based on rough judgment of distance from where she stands. Realize it might not be accurate) of doing both?
If not, has she thrown her tiara at the spiky guy yet? If not, any chance of throwing it at Green Lantern just hard enough to throw him higher in the air? (In hopes of doing both?)
There's one pilot in the plane.
It certainly is possible to catch Green Lantern and lasso the plane, both. The distances are within her ability.
It means ignoring the spiky-haired guy for a moment, though.
Kasumi attempts to lasso the plane...while running at Green Lantern in an attempt to catch him or at least grab him and slow him down as he goes by.
Indeed, Kasumi lassos the plane, catching Green Lantern on the way down. She lowers the plane to earth at the end of her lasso, then can land with Green Lantern, or remain airborne.
Crashing thunders jostle her serenity, however, as Army tanks and artillery continue to try to take down the flailing Zipperneck. His heat vision lances out, shattering a column of trucks and causing the ammo dump to explode.
That's not good!
Kasumi wants to help Green Lantern, but there may be folks in need. She will lay him down beside the plane...in the hopes that the pilot will see to him, and takes off to see if she can save anyone from the explosion (ie use her lasso to pull any living folks away from the burning and collapsing.
On second thought...she will only spend time saving bystanders if they are in a situation where they will be killed if she does not.
Otherwise, she had better go after that baddy, or he will do more damage.
While lassoning someone to safety (if there is anyone), she looks over the situation. What is the opposition up to?
Zipperneck has driven back the soldiers, and is now swivelling his head wildly around, looking for more threats. Since he can fly, his whole body is being thrown around like a rag doll every time he turns his head.
"Come on! I'll take you both together!" he raves. "One, two, all a you! It don't matter! I got the power!"
The livid scar on his neck is an eerie brilliant yellow-green, and green bruises are visible through his torn shirt.
He catches sight of Kasumi. She sees his eyes turn black and lock on.
Tuesday, April 24, 2018
Hawaii: Meditative Chant of Doom!
Vina presumes Grodd is in telepathic contact with her to be causing this effect.
So she very "loudly" pushes "an OM chant that removes all negative blocks..." https://www.youtube.com/watch?v=8sYK7lm3UKg
Indeed, she is calmed and centered by this chant.
Unfortunately, Grodd's telekinesis is not a telepathic illusion but an actual physical force, albeit generated psychically.
Therefore, she is compressed strongly enough that she feels the strain, even on her resistant body, and begins blacking out as the sound of her heartbeat roars ever louder in her ears ...
Sub-Super uses his Super Ventriloquism to cast his voice to the side on the gorilla and, doing his best Shadow impersonation say, "Ha ha ha ha ha! Who knows what evil lurks in the hearts of apes? The Shadow knows! Surrender Grodd, there is no escape!"
Grodd twists around, holding on with one of his thumb-toes, and punches in the direction he imagines the Shadow to be.
"The Shadow, you say?" he snorts. "You may think you know what evil lurks in the heart of Grodd, but you have NO IDEA what DARKNESS I can unleash!"
And he sends a telepathic sending to an imaginary person, with an effect none can describe ... or even perceive.
(Would Super-Sub work better? To me, it sounds like "Super-Substitute", whereas "Sub-Super" sounds like "less than super.)
Capn Bill will call upon his lifetime of being captain, hence taking orders from no man, and his royal dignity as substitute sea king to resist the mental command.
"Arrrgh!" rages Grodd. "WHY WON'T YOU CRINGE?"
And he angrily breaks off from Cap'n Bill's mind, unable to overcome him. Indeed, Grodd is feeling a nagging compulsion to turn out of his bunk and look alive, there, swab that he be.
Then Cap'n Bill commands the fish in the ocean, any who may be in range, to come bring him his magical trident that commands the tempest.
A whale leaps out of the sea, bearing on its broad back a manta ray, which wriggles loose and glides back down to the sea, carrying Cap'n Bill's trident unerringly to his hand.
Cap'n Bill hefts the trident, and with every subtle inclination of his grip, the seas roil in conformity to his will ...
So she very "loudly" pushes "an OM chant that removes all negative blocks..." https://www.youtube.com/watch?v=8sYK7lm3UKg
Indeed, she is calmed and centered by this chant.
Unfortunately, Grodd's telekinesis is not a telepathic illusion but an actual physical force, albeit generated psychically.
Therefore, she is compressed strongly enough that she feels the strain, even on her resistant body, and begins blacking out as the sound of her heartbeat roars ever louder in her ears ...
Sub-Super uses his Super Ventriloquism to cast his voice to the side on the gorilla and, doing his best Shadow impersonation say, "Ha ha ha ha ha! Who knows what evil lurks in the hearts of apes? The Shadow knows! Surrender Grodd, there is no escape!"
Grodd twists around, holding on with one of his thumb-toes, and punches in the direction he imagines the Shadow to be.
"The Shadow, you say?" he snorts. "You may think you know what evil lurks in the heart of Grodd, but you have NO IDEA what DARKNESS I can unleash!"
And he sends a telepathic sending to an imaginary person, with an effect none can describe ... or even perceive.
(Would Super-Sub work better? To me, it sounds like "Super-Substitute", whereas "Sub-Super" sounds like "less than super.)
Capn Bill will call upon his lifetime of being captain, hence taking orders from no man, and his royal dignity as substitute sea king to resist the mental command.
"Arrrgh!" rages Grodd. "WHY WON'T YOU CRINGE?"
And he angrily breaks off from Cap'n Bill's mind, unable to overcome him. Indeed, Grodd is feeling a nagging compulsion to turn out of his bunk and look alive, there, swab that he be.
Then Cap'n Bill commands the fish in the ocean, any who may be in range, to come bring him his magical trident that commands the tempest.
A whale leaps out of the sea, bearing on its broad back a manta ray, which wriggles loose and glides back down to the sea, carrying Cap'n Bill's trident unerringly to his hand.
Cap'n Bill hefts the trident, and with every subtle inclination of his grip, the seas roil in conformity to his will ...
Monday, April 23, 2018
Hawaii: Behind the Lava Curtain Lurks ... GRODD!
Sub-Superman will attempt to use his Super Ventriloquism to through a whispered message to his to allies, "I have a lead. In a fly saucer beneath the lava is the famous evil ape, Gorilla Grodd. Master of Mysterious Powers." He will then use his X-ray Vision to look either Superboy himself, or a spot that Jimmy can't see through.
Cap'n Bill and Vina hear Jimmy's disembodied voice saying Gorilla Grodd is beneath the lava, and he's very mysterious.
Jimmy squints his x-ray vision and makes out a lead-lined bag hanging in a wall locker. It's roughly Superboy-sized, but Jimmy can't see inside it, as his x-ray vision cannot penetrate lead.
Grodd switches on a bank of amplifiers, lowers a seething hot silver dome over his head, and commands, "BEGONE" at a shockingly loud telepathic volume! Jimmy, Cap'n Bill, and Vina, all alike, are struck by a sudden urge to be gone! Which, in Grodd's mental shorthand, means go somewhere else.
Vina uses her (super?)will to resist the negative waves. That and the positivity flowers and becoming a winged lotus above the glassine lava -may-allow her to act. Or speak.
Ever since the camo S appeared on her shirt, Vina has been feeling like, yes, she might have some of those powers. Mighty quick speed. Strong. Tough.
With that combination, she will try...to pull the capsule out of the lava.
Vina dives into the lava head-first, feeling its intense heat like the blazing summer sun, but she doesn't burn. Still, it would be very unpleasant to remain here for any length of time!
Vina is able to grab hold of one leg of the lava-capsule and haul it aloft. Once she breaks the surface of the lava, her Hawk wings can unfold and wing it skyward!
At first, the capsule dips to one side, being too heavy for Vina to hold level. When Jimmy grabs the other side, it levels out, but Grodd probably got rocked from side to side in the interim.
Grodd, sporting spiky spots in his hair which is the furry equivalent of bruising, opens a hatch and climbs out onto the curved surface of his lava dome.
"Why won't you take a HINT?" he roars. "BEGONE!"
And he makes a fist, which is just hanging there in the air. Vina, however, feels a massive strength bind her and squeeze her chest, crumpling her wings against her back. Grodd, in addition to being telepathic, has telekinesis, which he is using to attack Vina from a range at which she cannot reply!
The lava dome dips without Vina holding onto it, but Grodd can also hold it steady with his amazing powers of mind over matter.
Jimmy will use the his Sub-Super Strength to pull out the capsule as well.
Cap'n Bill and Vina hear Jimmy's disembodied voice saying Gorilla Grodd is beneath the lava, and he's very mysterious.
Jimmy squints his x-ray vision and makes out a lead-lined bag hanging in a wall locker. It's roughly Superboy-sized, but Jimmy can't see inside it, as his x-ray vision cannot penetrate lead.
Grodd switches on a bank of amplifiers, lowers a seething hot silver dome over his head, and commands, "BEGONE" at a shockingly loud telepathic volume! Jimmy, Cap'n Bill, and Vina, all alike, are struck by a sudden urge to be gone! Which, in Grodd's mental shorthand, means go somewhere else.
Vina uses her (super?)will to resist the negative waves. That and the positivity flowers and becoming a winged lotus above the glassine lava -may-allow her to act. Or speak.
Ever since the camo S appeared on her shirt, Vina has been feeling like, yes, she might have some of those powers. Mighty quick speed. Strong. Tough.
With that combination, she will try...to pull the capsule out of the lava.
Vina dives into the lava head-first, feeling its intense heat like the blazing summer sun, but she doesn't burn. Still, it would be very unpleasant to remain here for any length of time!
Vina is able to grab hold of one leg of the lava-capsule and haul it aloft. Once she breaks the surface of the lava, her Hawk wings can unfold and wing it skyward!
At first, the capsule dips to one side, being too heavy for Vina to hold level. When Jimmy grabs the other side, it levels out, but Grodd probably got rocked from side to side in the interim.
Grodd, sporting spiky spots in his hair which is the furry equivalent of bruising, opens a hatch and climbs out onto the curved surface of his lava dome.
"Why won't you take a HINT?" he roars. "BEGONE!"
And he makes a fist, which is just hanging there in the air. Vina, however, feels a massive strength bind her and squeeze her chest, crumpling her wings against her back. Grodd, in addition to being telepathic, has telekinesis, which he is using to attack Vina from a range at which she cannot reply!
The lava dome dips without Vina holding onto it, but Grodd can also hold it steady with his amazing powers of mind over matter.
Jimmy will use the his Sub-Super Strength to pull out the capsule as well.
Friday, April 20, 2018
The Stone Age:Against the Savages
"Hey Sam," Quinn says, "what exactly can you do with your magic? It would be nice to get a picture of exactly what we can and can't do as a team. And for that matter, I've acquired some gear here," he indicates the rope, tonfa, and other items, "and I honestly don't know what any of it does, other than the obvious. If you have any ideas what these things do, that might help."
Sam shrugs "Well, I can make or break something, control animate or inanimate objects, and, if i can say it, teleport between dimensions. my powers are only limited by how ease it is to say something. for example, it is easier to say rock break, then teleport me to the stone ages." he then looks at Anthro. after a moment of thinking he casts, "Eerf Orhtna." in hopes of freeing Anthro from his other spell.
And just like that, klim-bim, Anthro can move!
He takes off running sunwise.
Assuming the heroes follow him (please advise if you don't) Anthro fetches up in a forest clearing, with trees arching overhead. The White Witch, Karate Kid, and Tellus are suspended upside-down from vine ropes, while cavemen maneuver a wooden cage beneath them. Smoldering in the cage is a campfire.
"The smoke will dry the meat, allowing us to savor it for weeks to come!" says the young black-bearded caveman leader proudly. "None of it will go to waste!"
"But two of them are human," says another caveman. "Not meat."
"Human?" scoffs the leader. "With so little hair, and one as white as snow? Preposterous! Like the monkey, they are shaped like men without being men. Notice how they cannot speak, merely make bar-bar noises like dogs."
"I am sorry, my friends," the White Witch says, "but I prepared no spells useful for putting out fires, or untying knots!"
"It's okay, White Witch," says Karate Kid. "For some reason, our telepathic ear plugs aren't translating our words to these jokers. Ah, but here is the Justice League! Our ear plugs are based on their signal devices; perhaps they can talk to our captors."
Tellus, meanwhile, has his big green frog-eyes open, but appears to be unconscious. There are no bubbles in his water-filled helmet, as there were before.
Quinn knows they probably shouldn't mess with the past too much, so he's going to wait and see what Anthro does. That said, he'll be ready to lasso the three futurists and yank them to safety.
Chin-Su will, indeed, follow Anthro, staying just concealed outside of the clearing. "Anthro!" he hisses in a fierce whisper. "Friends NOT food! These your people?" he indicates the cavemen surrounding the futurists.
"No, Anthro friends not they," replies the dawn-man. "Savages, hurt Anthro friends."
He hefts a rock, taken from the undergrowth.
"Van-Darr!" Anthro exclaims. "The Dawn People land this -- you eat of our folk's fruit! Be away!"
Van-Darr, the black-bearded leader, sneers.
"Anthro," he says, "how easy you are to knowbefore. You come with three friends, and here had three more, whom I have taken. Came you once and together, you had six against my five, but coming in two times, you twice faced five with but three. Once again, I am the hunter, you but the game."
"Yes, Van-Darr, your warknowing outstrongs my people's warknowing. It has ever been so, in the time of my father and his father also. But you bring five men with spears and sticks, while I bring three with magic."
"Unkenning greatsounder!" Van-Darr crows. "Any man may wordsound magic, but only a magicman can seeshow magic! How does your magic do its magic, Anthro? Will you strike me down from where you stand, with no spear between us?"
"Yes," says Anthro, and throws the rock.
Van-Darr cries out and falls down. His men, seeing their leader struck down from beyond the reach of a tall man's arm, indeed, beyond the reach of the longest spear, run away in panic.
Van-Darr springs up, bruised but not broken.
"Magic indeed," he acknowledges. "But it is very hard work to kill Van-Darr."
He snatches up two sharpened sticks (none of the spears have stone points) and advances to one side of the Leaguers, so that he can come at the leftmost person (Quinn, as it happens) without the others coming to his aid.
Sam shrugs "Well, I can make or break something, control animate or inanimate objects, and, if i can say it, teleport between dimensions. my powers are only limited by how ease it is to say something. for example, it is easier to say rock break, then teleport me to the stone ages." he then looks at Anthro. after a moment of thinking he casts, "Eerf Orhtna." in hopes of freeing Anthro from his other spell.
And just like that, klim-bim, Anthro can move!
He takes off running sunwise.
Assuming the heroes follow him (please advise if you don't) Anthro fetches up in a forest clearing, with trees arching overhead. The White Witch, Karate Kid, and Tellus are suspended upside-down from vine ropes, while cavemen maneuver a wooden cage beneath them. Smoldering in the cage is a campfire.
"The smoke will dry the meat, allowing us to savor it for weeks to come!" says the young black-bearded caveman leader proudly. "None of it will go to waste!"
"But two of them are human," says another caveman. "Not meat."
"Human?" scoffs the leader. "With so little hair, and one as white as snow? Preposterous! Like the monkey, they are shaped like men without being men. Notice how they cannot speak, merely make bar-bar noises like dogs."
"I am sorry, my friends," the White Witch says, "but I prepared no spells useful for putting out fires, or untying knots!"
"It's okay, White Witch," says Karate Kid. "For some reason, our telepathic ear plugs aren't translating our words to these jokers. Ah, but here is the Justice League! Our ear plugs are based on their signal devices; perhaps they can talk to our captors."
Tellus, meanwhile, has his big green frog-eyes open, but appears to be unconscious. There are no bubbles in his water-filled helmet, as there were before.
Quinn knows they probably shouldn't mess with the past too much, so he's going to wait and see what Anthro does. That said, he'll be ready to lasso the three futurists and yank them to safety.
Chin-Su will, indeed, follow Anthro, staying just concealed outside of the clearing. "Anthro!" he hisses in a fierce whisper. "Friends NOT food! These your people?" he indicates the cavemen surrounding the futurists.
"No, Anthro friends not they," replies the dawn-man. "Savages, hurt Anthro friends."
He hefts a rock, taken from the undergrowth.
"Van-Darr!" Anthro exclaims. "The Dawn People land this -- you eat of our folk's fruit! Be away!"
Van-Darr, the black-bearded leader, sneers.
"Anthro," he says, "how easy you are to knowbefore. You come with three friends, and here had three more, whom I have taken. Came you once and together, you had six against my five, but coming in two times, you twice faced five with but three. Once again, I am the hunter, you but the game."
"Yes, Van-Darr, your warknowing outstrongs my people's warknowing. It has ever been so, in the time of my father and his father also. But you bring five men with spears and sticks, while I bring three with magic."
"Unkenning greatsounder!" Van-Darr crows. "Any man may wordsound magic, but only a magicman can seeshow magic! How does your magic do its magic, Anthro? Will you strike me down from where you stand, with no spear between us?"
"Yes," says Anthro, and throws the rock.
Van-Darr cries out and falls down. His men, seeing their leader struck down from beyond the reach of a tall man's arm, indeed, beyond the reach of the longest spear, run away in panic.
Van-Darr springs up, bruised but not broken.
"Magic indeed," he acknowledges. "But it is very hard work to kill Van-Darr."
He snatches up two sharpened sticks (none of the spears have stone points) and advances to one side of the Leaguers, so that he can come at the leftmost person (Quinn, as it happens) without the others coming to his aid.
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Super-Substitute Commo Check #2!
I think whatever went wrong with Blogspot is okay now; if I am right, you should be getting this message, and should also have got a message...
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"...Well!" Chin-Su says, breaking the perceived awkward silence. "Are introductions in order? Or should they wait until we...
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Before the invention of the stone axe, before, indeed, tool-using of any kind, lived a genius named Anthro, who, frustrated by the fruit han...
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The Midgard Serpent and the Wolf of Doom are really going at it! Grr! From the Justice League signal device in each substitute's costu...